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Realtime Rendered Old Mines

Again went back to Unreal because wanted try some of the new features like Mega Lights and the new sun & sky setup. Still having a lot of fun occasionally jumping into creating some environments in Unreal.

Models are from Quixel assets. The cables were done inside Houdini and imported into Unreal.

Did some minor color correction in Blackmagic Fusion.

Realtime Rendered Old Mines